/u/kl1no is a total dick!

View Results
172,442 of 172,595Ranking
-15Overall Score
Top99.911%
7Positive Score
14Negative Score
78Neutral Score

Most Positive Sentences

Score Sentence
0.9001 Once your prefixes are perfect you craft "prefixes cannot be changed" and divine until suffixes are perfect.
0.8018 The base damage you get from the +1 is really nice but i think overall you might get better clear speed with a dagger if you get your whirling blades to a decent speed.
0.775 Yes I know, rapid decay has a larger damage multiplier but I think it's pretty obvious that it's better to leave slower projectiles in.
0.7269 It's pretty good for uber trash.
0.7269 Basically you need to pick up all the aura reservation nodes on the tree and put Discipline + Grace + Blood Magic + lvl 4 Enlighten in a +1 to level of gems item .
0.7269 it's also pretty easy to get a drillneck with +1 arrow.
0.6705 In this case the best course of action would be to spam the zone with the easiest layout, without trading it will probably take a while.
0.6697 Yes, for shaper on hc i absolutely agree.
0.6682 If that's what you're doing then a delirium dagger is absolutely the best option.
0.6597 Luckily a well rolled rare armor is almost equal to a belly, i'll probably start with a cheap 5L hybrid armor and work myself up from there.
0.6546 It's probably easier when you have an open suffix to craft "cannot roll attack mods".

Most Negative Sentences

Score Sentence
-0.9494 Spell damage also double dips on decay and poison when used with essence drain. edit: since decay doesn't scale with the hit it doesn't double dip like poison does.
-0.9325 Decay doesn't double dip but the spell damage double dips because it increases the damage of your ED dot and your decay dot.
-0.9217 This gets further increased by the more multipliers from Rapid Decay , Pierce , Void Manipulation , Controlled Destruction , Pain Attunement and Frenzy Charges .
-0.9157 Increased fire damage taken doesn't care about the source of the damage because both the hit and the DoT are fire damage and will therefor be increased by the mod.
-0.8873 Spell damage is exactly the same as projectile damage or chaos damage for ED with or without poison.
-0.8807 If you have say 75% fire resistance and get hit by 1000 fire damage you take 250 damage.
-0.8805 I just did some math and came to the conclusion that a spell damage bow does in fact deal more damage at four or more poison stacks.
-0.8779 I assume the damage will be based on 6% of player life + the base chaos damage.
-0.8737 Poison deals a lot more damage than decay on an ED build because it stacks.
-0.8737 So a spell damage bow is really only the preferable option for very long fights in which you can afford to stand still and keep your poison stacks up.
-0.872 "Modifiers to Spell Damage apply to this skill's Damage Over Time" also works for poison applied by this skill.
-0.8658 So the total DPS with a +1 Decay bow + Poison is 87.4k at one poison stack 107k at two, 126.8k at three and 146.5k at four.