||I know I recognize that name :) It's great to hear from you!
Yeah, there's definitely a lot of optimization issues currently...
||Pretty early in development still, but I'm pretty excited about how it's taken shape thus far :)
Edit: fixed links.
||I'll have to think about the best way to lay it out with the energy costs already there, but that's definitely a good idea.
As far as the card shifting issue, I'll try to work on that as well!
||It's not discoverable immediately, but it's pretty easy to find, and it's got a great moveset and low enough requirements to use without much investment.
||The bell-like synth you had towards the end was fantastic, and I'd love to have heard more of it!
Once again, good work.
||There were a couple spots in the melody that you could clean up a bit possibly, but overall it sounded great.
One thing you could try: maybe play with the instrumentation a bit?
||On one hand, it's easy to iteratively add more content to that sort of game and treat it like a sandbox of sorts.
||I definitely plan on adding more weapon and ability cards as well as more interesting ways to gain resources (e.g.
||Best of luck on the rest of the project :)
||Awesome, glad I could help!
||Very tiny, but it saves users a couple clicks.
Since I don't have a phone to play the game on, I'll say what I can about the visual side of it.
* In general, I love the aesthetic.